Alliance:
- Draenei: Heroic Presence is now +X to your primary stat. Gift of the Naaru heals for the same amount but over 5sec.
- Dwarf: Lost Crack Shot and Mace Specialization. Gained Might of the Mountain, a passive which adds 2% Crit Damage. Also... A change to Stoneform: Also removes Magic/Curse. HOWEVER, it still cannot be used while CC'd. (It is still NOT a CC-break) .
- Gnome: Escape Artist dropped to a 1min CD (from 1.5min), and Shortblade Specialization became Nimble Fingers, 1% Haste. Also- A tweak to Expansive Mind. Was +5% max Mana. Now +5% Max Mana, Energy, Rage, or Runic Power.
- Humans lose the Mace/Sword racials. The Human Spirit becomes +X to two secondary stats of your choice. Source Every Man for Himself, we're still evaluating. Itemization changes may mean no nerf needed.
- Night Elves: Quickness also increases movement speed by 2% passively. They also got a new passive which is quite unique... (Remember, no more haste breakpoints!) Touch of Elune, a new passive which grants 1% Haste at night, 1% Crit during the day. Shadowmeld is unchanged.
- Worgen: Darkflight is staying unchanged.
Horde:
- Blood Elf: They gain Arcane Acuity, a 1% crit passive. Arcane Torrent now restores 20 Runic Power, or 1HoPo, or 3% Mana.
- Goblins: Not much. They were about at baseline. Time is Money becomes real 1% Haste, not just attack speed / cast speed.
- Orcs: were one of the outliers we brought down. Lost the Axe Specialization, and Hardiness is 10% Stun reduction (down from 15%). Blood Fury is unchanged.
- Tauren: Endurance becomes +X Stamina. Brawn is a new passive which increases Crit Damage/Healing by 2%.
- Troll: Berserking Reduced to 15% Haste (down from 20%).
- Undead are seeing relatively few changes. Tweaks to the scaling rate of Touch of the Grave, and WotF to 3min CD (up from 2).
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