On upcoming blogs:
He is with @mumper . RT @CM_Zarhym: I'm in the early stages of preparing a series of blogs about the Garrison systems, story & gameplay.
— Nethaera (@Nethaera) April 4, 2014
On Draenor Perks:
@CM_Exhil @fate47 More or less. You can think of them as "new ranks" to your spells. Always on.
— Lore (@CM_Lore) April 4, 2014
On Arcane Torrent giving Holy Power instead of mana for Paladins:
@CrimsonTemplar It's 1 Chi for Monks, and Priests have no secondary resource.
— Celestalon (@Celestalon) April 4, 2014
On removing raid-survival CDs from tanks:
@Mushoepi Removed, because we want to give the raid survival back to the healers; it should be primarily their job. That's what they...
— Celestalon (@Celestalon) April 4, 2014
@Mushoepi ...signed up for. So we want to reduce the amount of raid survivability cooldown power from non-healers. More changes in that...
— Celestalon (@Celestalon) April 4, 2014
@Mushoepi ...vein are coming in the next update to the patch notes.
— Celestalon (@Celestalon) April 4, 2014
On agi users getting more base crit than int users:
@WipeShots Fits their theme better, and is consistent with how they have been for 9+ years.
— Celestalon (@Celestalon) April 4, 2014
On removed mana regen spells:
@Myrrdhinn15 Because they had no gameplay to them. Just hit them 10sec in, and then on cooldown. Opted to remove them, and adjust mana costs
— Celestalon (@Celestalon) April 4, 2014
On Engineering tinkers:
@mattgerig Going to remove the combat utility, or allow it to be used by non-engineers.
— Celestalon (@Celestalon) April 4, 2014
On haste and melee DoTs:
@jjones186 Still no haste for melee DoTs because they're not spells, you get increased resources from haste instead.
— Celestalon (@Celestalon) April 4, 2014
On renaming abilities to keep distinctive names:
@Seamonster8 We removed the "cheap, weak heal" -- names will be reassigned to keep the most iconic ones. I agree with you.
— Watcher (@WatcherDev) April 4, 2014
On Draenor Perks:
@OrniasDMF Some of them are transformative. Some are just something to make dinging 93 a bit cooler.
— Watcher (@WatcherDev) April 4, 2014
@mhmintz @CM_Lore They're earned every level 91-100. What's learned is random but you'll have all of them when you hit level 100.
— Rygarius (@Rygarius) April 4, 2014
On racials:
Typo correction: "Undead can no longer breathe underwater indefinitely." Should be "Undead can NOW breathe underwater indefinitely."
— Celestalon (@Celestalon) April 4, 2014
On Pet Battle Patch Notes:
No pet battle patch notes? Baby hippos, baby gronn, carpnado, elite pet trainers, eggs, and leveling stones. Boom. Plus more. #tipsytweets
— Jonathan LeCraft (@TheCrafticus) April 4, 2014
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