Sunday, November 2, 2014

Druid Arena Season 16 Set - Primal Gladiator's Sanctuary

After the post about the new Druid PVE set, now it's time for the PVP one - Primal Gladiator's Sanctuary. In this short post I just want to share with you the difference between the Alliance and Horde sets. I'm also posting the set bonuses. 

Pictures: wowhead.com

Set Bonuses
4 pieces Balance: When you cast Starsurge, you become immune to Silence and Interrupt effects for 4 sec.
4 pieces Feral: Shred critical strikes causes the target to take 10% increased damage from your bleed effects for 6 sec.
4 pieces Guardian: While Berserk is active, 35% of the direct damage you deal will heal the 2 nearest allies.
4 pieces Restoration: Increases the bonus healing from Nature's Swiftness to 100%.
2 pieces Balance: When Entangling Roots is dispelled or broken by damage, you gain 1 charge of Starsurge.
2 pieces Feral: Interrupting a spell with Skull Bash resets the cooldown of Tiger's Fury.
2 pieces Guardian: If you hit a player with Mangle while they are casting or channeling a spell, their damage and healing will be reduced by 35% for 3 sec.
2 pieces Restoration: Your Barkskin and Ironbark now also grant the target Nature's Grasp, which roots the first 2 attackers for 30 sec.

Primal Gladiator's Sanctuary - Alliance

Primal Gladiator's Sanctuary - Horde

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