Saturday, November 8, 2014

Iron Docks Boss Preview

I'm going to make few post about the WOD Dungeon bosses, because we all know that we are going to farm the WOD dungeons in the first weeks of the new expansion, so it will be quite useful to know what to expect.

Pictures from wowhead.com

"Iron Docks is a new 5-man dungeon in Gorgrond introduced with Warlords-Logo-Small Warlords of Draenor.


Battles can be won and lost by the power of a naval force. To put a stop to the Iron Horde’s naval powerhouse, you’ll need to venture into this level 92-94 dungeon. This port located in the northern coast of Gorgrond houses the Iron Horde’s shipyard, filled with massive warships and artillery forged and assembled within the Blackrock Foundry. In addition to this seafaring arsenal, elite infantry units are joined by trained beasts to comprise the ground troops.

You’ll encounter four new bosses who you’ll need to put a stop to before their ship has sailed. Beware the Cannon Barrage and the Backdraft. This is one shipyard that’s bound to get explosive." 

Fleshrender Nok'gar

"This fierce Warsong warleader has risen rapidly through the ranks of the Iron Horde, and now commands a battalion of orcish soldiers. From atop his wolf Dreadfang, he surveys their drilling and preparation as they ready themselves to lead a naval assault on Shattrath."

Fleshrender Nok'gar Abilities:
Fleshrender Nok'gar 
Barbed Arrow Barrage – Signals Grom'kar Archers to release a barrage of arrows that rain down from above inflicting 25000 Physical damage.
Burning Arrows – Signals Grom'kar Flameslingers to launch a continuous volley of flaming arrows, leaving a burning trail on the ground that inflict 7500 Fire damage every 1 sec.
Reckless Provocation – Nok'gar howls an intimidating warsong. Striking him during its effect will cause the attacker to flee in fear.
Dreadfang 
Bloodletting Howl – Dreadfang howls, causing his allies to inflicts 20% additional Physical damage for 8 sec.
Savage Mauling – Dreadfang snarls and leaps towards his prey mauling them savagely, reducing their movement speed by 45% and inflicting 7200 Physical damage every 1 sec. for 6 sec.

Shredding Swipes – Dreadfang lunges forward gnawing everyone caught in his path, inflicting 25000 Physical damage.

Ahri'ok Dugru 
Abilities:
Ahri'ok Dugru 
Blood Bolt – Ahri'ok Dugru conjures a black miasma and releases a bolt of blood, inflicting 19000 to 21000 Shadow damage.
Sanguine Sphere – Ahri'ok summons an orb of blood to protect her most injured ally, absorbing 120000 damage. The shield will trigger a groupwide heal if broken by damage.
Abrupt Restoration – A surge of power is released, healing 5% of max health every 1 sec. for 3 sec.
Tainted Blood – Ahri'ok manifests a foul toxin that ravages your body, inflicting 8000 Nature damage every 2 secs. for 10 sec.
Makogg Emberblade 
Flaming Slash – Makogg dashes forward spinning his massive blade, inflicting 40000 Fire damage to all enemies.
Lava Sweep – Makogg slashes his burning blade with ferocity and conjures crashing waves of lava, inflicting 15000 Fire damage.
Neesa Nox 
Gutshot – Fires a slug inflicting 7600 to 8400 Physical damage.
Malfunctioning Jumper Cables 9000-XL – Neesa's jumper cables crackle and release a chain of lightning, inflicting 10687 to 11813 Nature damage to 3 enemies.
Ogre Traps – Neesa anticipates your movements and carefully calibrates her trap launcher, flinging 8 ogre traps around your feet.
Shredded Tendons – Ogre traps snap closed around your ankles, slowing your movement by 15% and inflicting 4000 Physical damage every 1 sec for 7 sec.
Bombsquad 

Big Boom – Bombsquad primes his core and charges towards an enemy, inflicting 19000 to 21000 Fire damage to enemies within 7 yards upon detonation. 

Oshir

"Once a savage predator who prowled the Spires of Arak, feared and respected within his pride, the saberon Oshir fell into a Thunderlord snare and was brought to Gorgrond to be broken and trained as an Iron Horde combatant. Not a day passes that Oshir does not dream of tasting his captors' blood." 

Oshir Abilities:
Time to Feed – Oshir pins his prey to the ground and rends them furiously, inflicting 10000 Physical damage every 1 sec for 20 sec.
Feeding Frenzy – Oshir enters a feeding frenzy and must be damaged for 5% of his maximum health to release his victim.
Primal Assault – Oshir charges towards his prey, brutally mauling enemies in his path for 33250 to 36750 Physical damage.
Breakout – Oshir leaps to a cage, unleashing the caged beast trapped inside!
Ravenous Wolf – When released, each Ravenous Wolf in the pack fixates on a different enemy.
Strength of the Pack – Increases damage dealt by 25% for each nearby Ravenous Wolf.
Rylak Skyterror – When released, the Skyterror takes to the skies and begins to attack enemies with Acid Spit.

Acid Spit – The Rylak Skyterror fires an Acid Spit at an enemy, inflicting 9750 to 10250 Nature damage to enemies within 6 yards and creating an Acid Splash for 30 sec.

Skulloc

"The gronn Skulloc Soulgrinder is one of the seven sons of Gruul, and is summonable at Soulgrinder's Barrow after fighting off numerous ogre spirits."

Skulloc Abilities:
Skulloc 
Cannon Barrage – Barrages enemies with his cannons, inflicting 4875 to 5125 Fire damage to enemies within 9 yards of the blast.
Backdraft – A plume of heat and smoke backdrafts from the rear of the ship, inflicting 39000 to 41000 Fire damage to enemies. The more cannon barrages occur, the more severe this explosion is.
Koramar 
Berserker Leap – Koramar crashes down on enemy targets, inflicting 4875 to 5125 Nature damage to enemies within 8 yards of his landing.
Melee Sparks – Koramar skims his blade across the ground, causing melee sparks that inflict 10968 to 11532 Fire damage to enemies within the area of effect.
Bladestorm – Attacks in a whirl of steel, causing 60% weapon damage to each enemy within melee range.
Zoggosh 

Rapid Fire – Zoggosh focuses on a single enemy, rapidly firing at them and all enemies standing in between for 2632 to 2768 Fire damage every half second.



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